Perviously on Mass Effect, we learned that the Collectors were not only working for the Reapers but that the Collectors were once the Protheans. The Reapers changed the DNA of the Protheans to create a subservient group that could do the Reapers bidding if and when they required. Also previously I squeed like a giant fan-girl. More of that to come, Mass Effect 3!
This game was released in 2012 by developer BioWare and published by Electronic Arts. At this point, ME3 is available for Xbox 360, PlayStation 3, PC and WiiU. It is in the same RPG Action third-person-shooter as the first two.
After the end of ME2, Shepard has returned to the Alliance. He is placed under house arrest, basically, rather than court martialed and discharged. Mostly to access if you really are Shepard (ya died, ya know) or if you're a sleeper Cerberus agent. You bring a grave warning to the Alliance: The Reapers are coming.
The early warning systems being going dark, you are summoned by the brass to see if you believe this could be the Reapers. As you begin to assess the threat, a Reaper fucking lands and begins destroying Earth, along with a bunch of other Reaper friends. After a brief tutorial of you and Anderson running for your lives and fighting husks and cannibals, Kaidan (or Ashley if you saved her judgey ass) swoops in and saves you. Anderson informs you he won't be going and you are reinstated into the Alliance Navy. Congrats, don't fuck it up or we all die. Shepard is informed that there is some information vital to the war against the Reapers in a scientific research lab on Mars. And here your adventure begins!
You have a smaller crew this time around, from the enormous one I amassed in the second game. While there are some character related side missions, most of the game is searching far and wide for a way to fight the Reapers. Depending your choices and mortality, you can loose characters you care about. It's war, people are going to die. It's also the final installment of the Shepard trilogy, you need to get some closure.
Mortality plays a big part in this game. It's literally the end of the world, are you going to keep trying to reason with the groups infighting over galactic politics and history or are you going to get the job done any fucking way you can? Having played through both as a Paragon and Renegade, I can say that the game doesn't change based on your mortality but the tone does. Or it did for me and I thought it was great. I felt bad. I felt something in a video game. Just what they are all about!
If you import a save from ME2, you are given a huge level boost and the ability to unlock new powers. I maxed out my ME2 character and was given 30 levels. You can still pick your classes, the same as the other games, though I've been trying out the Engineer and kept going with that. I read a lot of flack online about the Engineer class but I enjoyed it enough to keep playing it.
Mass Effect 3 introduce a multiplayer element which has been previously unseen in these games. You earn credits by playing maps, with a lot of bonuses thrown in. There are 4 map level difficulties, Bronze, Silver, Gold and Platinum. With credits you purchase packs. The more expensive a pack, the higher probability for a new species or character class or new elite weapons. It's a lot of fun to play but I found it pretty repetitive. I was trying to unlock a Collector and was binge playing. Great with friends and short bursts!
This game is, in one word, awesome! And in the true definition of the word. As I was on Palaven's moon, Menea, attempting to get myself a Primarch, I took the time to look around. Not only was I able to see Palaven burning from the Reaper invasion, I, like a dumbass, noticed all the Reapers in the background on Menea. As you are running to help people and find your Primarch, you see the Reapers destroying troops, bases and air support. I felt small. I was sucked into the game, I felt like at any moment those Reapers would start walking in my direction and I was one hell of a long way from my ship.
I suppose I should mention one of, if not the biggest, contentions with this game: the ending. I understand why people are mad. I get it. There are weird plot holes and Shepard acts in a way most people think would never happen. The endings aren't that different at all. We were promised a lot. Grand ideas are always discussed before a game's launch and they rarely come to be (coughUltima9cough, coughcoughFable). I never let the ending get me down. It wasn't ideal. I wanted a happy ending but I took what I got. I felt that in the end, Shepard was tired and sad and beyond exhausted mentally and physically. Shepard would have done anything to save the universe, whether they made the right or wrong choice. I feel most people are angry because they love the games so much and I'm okay with that anger, I just don't agree.
So, here I am. For these reviews, I have played the whole trilogy from start to finish. Trying out previously unexplored paths, dialogue options and even romances. I have played these games for over 1,000 hours cumulatively and I still get sucked in. I still feel excited and sad every time I start a new game and the sound track begins. I love all the characters, even if it's only loving to hate them. This has to be my favourite game series. It has its flaws, I am the first to admit that but it has so much to offer that most of the time, I forget those flaws. There is a story that makes you feel like a legend in the making and so small at the same time.
No pros or come, it's time up for you to decide this time. Give these games a shot. Or another shot.