Let us return to where we left off... Syberia II! When we last saw Kate Walker she had just found Hans Voralberg. Hans asked her to accompany him to Syberia, he is aging and not wholely well. Kate flings off the chains of her oppressors (she leaves her job at the law firm in New York city. I'm feeling poetic, okay?), and joins Hans on his journey!
This game begins with something a lot more games should adopt, a recap of the pervious game! Granted this is easier with a linear story line. Ask stated above, the first game ends with Kate agreeing to accompany Hans on his quest to find Mammoths. Syberia II picks up on the start of their adventure together, in the town of Romansburg. With some suggestions from Hans and Oscar, our automaton train engineer, Kate must wind the clock work train so the trio can continue on their journey.
Unfortunately, Hans takes ill as Kate works on gathering all the supplies. There isn't a doctor or anything available to help Hans in the remote town. The barkeep informs you that there is a monastery with monks who are also healers. The monks are less than helpful. They don't want a woman on their premises and Kate must use some deception to gain their aid.
With some help from the monks, mostly a warm area for Hans to sleep in, and some research and know-how from Kate, she manages to help brings Hans back from the brink! They bust out of the monastery, in a super hilarious way, and attempt to resume their journey for Syberia!
After making it back to Romansburg, Kate finishes up some errands around the town. Finally done and ready to continue on, the train leaves without Kate! Oscar and Hans wouldn't leave Kate, would they!? No! Hijacked! And hijinks!
(Some spoilers) After managing to reunite with Hans and Oscar, Kate finds the villages of the Yukols. Hans takes I'll again and will die without help. After many puzzles and some surreal events, Oscar gives up his life/body for Hans so he can continue to the end of his journey. Kate and Hans do make it to Syberia and after a final puzzle, Kate calls the mammoths. Hans is allowed to ride atop a mammoth and the great herd leaves as Kate waves a sad goodbye.
The setting and scenery is great! Wonderfully done. A surreal and realistic environment all rolled up into one. The music helps with immersion and the voice actors actually sound like they give a damn!
My only real dislike of this game is the side story of the private detective that Kate's former boss, with some pressure from her mother, sends after her to bring her back. Kate was never really acting irrationally or insane, giving anyone reason to forcefully return her to the USA. Her relationship with her partner ended in the last game, no one understood the personal changes she underwent during her journey to find Hans. Taking time to herself and seeing Hans' journey to its end is her decision and it just bothered me that the former boss and family just assumed she was crazy and needed to be brought back. Though this is only a side story.
- Great edition/sequel to the first game
- Engrossing story
- Good puzzles
- Memorable characters
- Good voice acting, atmosphere, scenery and music!
- Oscar is still annoying, though less so than the last game (and isn't in the whole game)
- Side story of the private detective