Inquistion has already won Game of the Year and RPG of the Year for 2014, something that should be applauded considering the game came out on November 18 in North America. Not only did DA: I team at BioWare Vancouver listen to the fans and provide the open areas that we have been clamouring for since Dragon Age: Origins and Mass Effect but it is also one of the most sexually liberal and inclusive games I have ever played. If you like high dragon fighting action, amazing characters and dialogue that is not only hilarious ("my legs don't work!" ) but touching, buy this game! And then play through it at least 3 times
I do love gaming and smoking good cigars. Those are my two vices that I enjoy with every fibre of my being. Vices are made to be explored and nurtured until they blossom into habits is just a fantastic way to spend time. I can appreciate the preparation that is takes to make a good game and just like a fine handmade cigar its best to be enjoyed by folks like me who get it.
As for the rest of gaming, not all of it passed me by while I was lighting up dancing Zombies - Shadowrun: Dragonfall - Director's Cut stands out for its' excellent narrative, and characterization, and just being out-and-out everything I want out of a Shadowrun game - I just wish they'd have ported it over to iPad so I could have played it on the tour bus. My personal highlight of the year, however, was the fine folks at Amplitude Studios having given us not one but TWO marvelous games in their Endless series of games - the best Fantasy 4X Empire Builder I've played since Fall From Heaven II in Endless Legend, and Dungeon of the Endless, a top-down dungeon-crawler/tower defense roguelike that honestly defies comparison. Both have had me completely addicted since I managed to sit back down at my computer, so I guess there goes the rest of my 2015...
On the plus side, I'm back, baby! Auld Lang Syne and all that. Here's to 2015!
She’s this generation’s Peter Parker. She’s relatable, likeable, and all around a fun character. Traits that are somewhat few and far between in most modern superhero characters. Creative team G. Willow Wilson and Adrian Alphona are putting their all into this book and it shows. They’ve made a book that is truly accessible to anyone and everyone, no matter your age, colour, or religion. It’s something that is truly rare in comics. My hope is that they stick around for a good long while, and give us a whole lot of Kamala. And while Marvel EIC Axel Alonso says that Ms. Marvel isn’t going anywhere despite all the Secret Wars rigmarole that’s coming next year, hopefully they stick to that promise. So with that, here’s to hoping that 2015 is as good a year if not better for comics and readers.
And as an aside I will be back soon with some new articles, and Matt and I are brewing up a few things (mostly Matt as he’s the boss and all), to look forward to real soon. So Happy New Year, and see you all real soon.
There are a couple of games that really popped for me, of course Dragon Age: Inquisition was fun but I’ve not been able to dedicate enough time to it. No, the two that really excited me as a fan of the medium are Elite: Dangerous and Valiant Hearts but they couldn’t be for more opposite reasons. In the case of Elite we have a wide open world with no direct story but the one you build. We have a recreation of our galaxy with stellar objects floating where they should be, and for the first time I’ve seen a game make a strong and viable case for VR technology like the Rift or Morpheus (or whatever Microsoft will be surely showing at CES).
The other end of the video game spectrum is Valiant Hearts, a quiet story based on real life and laced with quiet remembrances. Set during the first World War it uses simple gameplay and cartoon like imagery with a soulful narration that makes it at times painful to watch. We have a video game reminding us of a tragic event a century ago that reshaped the world in which we live setting the tone for the rest of the century. It was quiet, it was personal and the story trumped all. Much like the Telltale games we have the narrative being respected by creators not simply seeing it as a means to an end.
Lastly we as a community of geeks saw Marvel take some incredible risks on both the big and small screen with the second season of Marvel’s Agents of Shield going where no one expected it and Guardians of the Galaxy being the kind of fun that’s been missing from Sci-Fi for years. Add to this Constantine growing in to itself, the Librarians and dozens of other genre shows flowering as something more than a quick Vampire fad cash in. The Geek truly have inherited the Earth! Even our video game awards shows became something palatable to watch with The Game Awards being something I am not ashamed to admit watching (the same could not be said about the VGAs).
This wraps it up for 2014 but I hope everyone is looking forward to an amazing 2015 and stay with us at the After Action Report as we continue to share our thoughts and experiences as well as attempt to grow and bring you more news about the things we all love. Happy New Year.