You couldn’t ask for three more different experiences, this is the first year in a long time where we saw no contemporary settings in our annual shooter titles. Possibly the industry is reading a tiredness of the genre with generic bad guys in slightly fictionalized conflicts. Maybe it’s the fact that the news is reading more and more like one of their games and they need to push into the realm of fantasy or historical realism to provide us with our distractions but this is a big change since the initial release of Call of Duty: Modern Warfare in 2007 (though Infinite Warfare does release with a remastered copy of the original Call of Duty: Modern Warfare).
After a largely story free release with Titanfall Respawn decided to include a robust and full featured story mode in Titanfall 2. This created an interesting juxtaposition of story and technique. I’m going to try and explore the three very different stories and how they compare before briefly speaking on their multiplayer components.